Curriculum Links
See how Arludo Science Challenges align to the Australian Curriculum (ACARA) and NSW Science and Technology K–6 Syllabus.
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Curriculum Links for Each Challenge
Each challenge page includes detailed curriculum mapping for that specific challenge.
Adaptations Challenge
Years 5–6
Students investigate how living things adapt to survive, then design a fictional organism perfectly suited to a habitat of their choice.
Conservation Challenge
Years 3–6
Students become conservation biologists, investigating threatened Australian invertebrates and designing a plan to protect them.
Game Design Challenge
Years 3–6
Student teams design and pitch a mobile science game — learning systems thinking, creative design, and science communication.
New
Engineering Design Challenge
Years 3–6
Students work through the Engineering Design Process to solve a real problem — investigating, designing, building, and evaluating a solution.